Agent AI: Surveying the Horizons of Multimodal Interaction
Zane Durante Thanks: Equal Contribution. $ˆ‡$ Project Lead. $ˆ†$ Work done while interning at Microsoft Research, Redmond. Qiuyuan Huang Naoki Wake Ran Gong Jae Sung Park Bidipta Sarkar Rohan Taori Yusuke Noda Affiliation: University of California, Los Angeles; University of Washington; Microsoft Gaming Demetri Terzopoulos Yejin Choi Katsushi Ikeuchi Hoi Vo Affiliation: University of California, Los Angeles; University of Washington; Microsoft Gaming Li Fei-Fei Jianfeng Gao [10pt] Stanford University; Microsoft Research Redmond
Abstract
Multi-modal AI systems will likely become a ubiquitous presence in our everyday lives. A promising approach to making these systems more interactive is to embody them as agents within physical and virtual environments. At present, systems leverage existing foundation models as the basic building blocks for the creation of embodied agents. Embedding agents within such environments facilitates the ability of models to process and interpret visual and contextual data, which is critical for the creation of more sophisticated and context-aware AI systems. For example, a system that can perceive user actions, human behavior, environmental objects, audio expressions, and the collective sentiment of a scene can be used to inform and direct agent responses within the given environment. To accelerate research on agent-based multimodal intelligence, we define “Agent AI” as a class of interactive systems that can perceive visual stimuli, language inputs, and other environmentally-grounded data, and can produce meaningful embodied actions. In particular, we explore systems that aim to improve agents based on next-embodied action prediction by incorporating external knowledge, multi-sensory inpu
原文 arXiv:2401.03568;中英对照 + 大白话阅读 https://aha.fim.ai/paper/2401.03568v2