DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation
Jiaxiang Tang Thanks: This work was partly done when interning with Baidu Inc. and visiting NTU S-Lab. Affiliation: National Key Laboratory of General AI, School of IST, Peking University Jiawei Ren Affiliation: S-Lab, Nanyang Technological University Hang Zhou Affiliation: Baidu Inc. Ziwei Liu Affiliation: S-Lab, Nanyang Technological University Gang Zeng Affiliation: National Key Laboratory of General AI, School of IST, Peking University
Abstract
Recent advances in 3D content creation mostly leverage optimization-based 3D generation via score distillation sampling (SDS). Though promising results have been exhibited, these methods often suffer from slow per-sample optimization, limiting their practical usage. In this paper, we propose DreamGaussian, a novel 3D content generation framework that achieves both efficiency and quality simultaneously. Our key insight is to design a generative 3D Gaussian Splatting model with companioned mesh extraction and texture refinement in UV space. In contrast to the occupancy pruning used in Neural Radiance Fields, we demonstrate that the progressive densification of 3D Gaussians converges significantly faster for 3D generative tasks. To further enhance the texture quality and facilitate downstream applications, we introduce an efficient algorithm to convert 3D Gaussians into textured meshes and apply a fine-tuning stage to refine the details. Extensive experiments demonstrate the superior efficiency and competitive generation quality of our proposed approach. Notably, DreamGaussian produces high-quality textured meshes in just 2 minutes from a single-view image, achieving approximately 10
原文 arXiv:2309.16653;中英对照 + 大白话阅读 https://aha.fim.ai/paper/2309.16653v2