Revealing Persona Biases in Dialogue Systems
Emily Sheng Thanks: Equal contribution Affiliation: Information Sciences Institute, University of Southern California Josh Arnold Affiliation: Computer Science Department, University of California, Davis Zhou Yu Affiliation: Computer Science Department, Columbia University Kai-Wei Chang Affiliation: Computer Science Department, University of California, Los Nanyun Peng Affiliation: Information Sciences Institute, University of Southern California Affiliation: Computer Science Department, University of California, Los
Abstract
Dialogue systems in the form of chatbots and personal assistants are being increasingly integrated into people’s lives. Modern dialogue systems may consider adopting anthropomorphic personas, mimicking societal demographic groups to appear more approachable and trustworthy to users. However, the adoption of a persona can result in the adoption of biases. In this paper, we present the first large-scale study on persona biases in dialogue systems and conduct analyses on personas of different social classes, sexual orientations, races, and genders. We define persona biases as harmful differences in responses (e.g., varying levels of offensiveness, agreement with harmful statements) generated from adopting different demographic personas. Furthermore, we introduce an open-source framework, UnitPersonaBias, to explore and aggregate persona biases in dialogue systems. By analyzing the Blender and DialoGPT dialogue systems, we observe that adopting personas can actually decrease harmful responses, compared to not using any personas. Additionally, we find that persona choices can affect the degree of harms in generated responses and thus should be systematically evaluated before deployment.
原文 arXiv:2104.08728;中英对照 + 大白话阅读 https://aha.fim.ai/paper/2104.08728v2