RL Unplugged: A Suite of Benchmarks for Offline Reinforcement Learning
Caglar Gulcehre Thanks: Indicates joint first authors. Ziyu Wang Alexander Novikov Tom Le Paine Sergio Gómez Colmenarejo Konrad Żołna Rishabh Agarwal Josh Merel Daniel Mankowitz Cosmin Paduraru Gabriel Dulac-Arnold Jerry Li Mohammad Norouzi Matt Hoffman Nicolas Heess Nando de FreitasD: DeepMind G: Google Brain
Abstract
Offline methods for reinforcement learning have a potential to help bridge the gap between reinforcement learning research and real-world applications. They make it possible to learn policies from offline datasets, thus overcoming concerns associated with online data collection in the real-world, including cost, safety, or ethical concerns. In this paper, we propose a benchmark called RL Unplugged to evaluate and compare offline RL methods. RL Unplugged includes data from a diverse range of domains including games (e.g., Atari benchmark) and simulated motor control problems (e.g., DM Control Suite). The datasets include domains that are partially or fully observable, use continuous or discrete actions, and have stochastic vs. deterministic dynamics. We propose detailed evaluation protocols for each domain in RL Unplugged and provide an extensive analysis of supervised learning and offline RL methods using these protocols. We will release data for all our tasks and open-source all algorithms presented in this paper. We hope that our suite of benchmarks will increase the reproducibility of experiments and make it possible to study challenging tasks with a limited computational budget
原文 arXiv:2006.13888;中英对照 + 大白话阅读 https://aha.fim.ai/paper/2006.13888v4