Interactive Fiction Games: A Colossal Adventure
Matthew Hausknecht Affiliation: Microsoft Research Prithviraj Ammanabrolu Affiliation: Georgia Institute of Technology Marc-Alexandre Côté Affiliation: Microsoft Research Montréal Xingdi Yuan Affiliation: Microsoft Research Montréal
Abstract
A hallmark of human intelligence is the ability to understand and communicate with language. Interactive Fiction games are fully text-based simulation environments where a player issues text commands to effect change in the environment and progress through the story. We argue that IF games are an excellent testbed for studying language-based autonomous agents. In particular, IF games combine challenges of combinatorial action spaces, language understanding, and commonsense reasoning. To facilitate rapid development of language-based agents, we introduce Jericho, a learning environment for man-made IF games and conduct a comprehensive study of text-agents across a rich set of games, highlighting directions in which agents can improve.
原文 arXiv:1909.05398;中英对照 + 大白话阅读 https://aha.fim.ai/paper/1909.05398v3