Synthesizing Programs for Images using Reinforced Adversarial Learning
Yaroslav Ganin Affiliation: Montreal Institute for Learning Algorithms, Montréal, Canada Correspondence to: Tejas Kulkarni Affiliation: DeepMind, London, United Kingdom Igor Babuschkin Affiliation: DeepMind, London, United Kingdom S. M. Ali Eslami Affiliation: DeepMind, London, United Kingdom Oriol Vinyals Affiliation: DeepMind, London, United Kingdom
Abstract
Advances in deep generative networks have led to impressive results in recent years. Nevertheless, such models can often waste their capacity on the minutiae of datasets, presumably due to weak inductive biases in their decoders. This is where graphics engines may come in handy since they abstract away low-level details and represent images as high-level programs. Current methods that combine deep learning and renderers are limited by hand-crafted likelihood or distance functions, a need for large amounts of supervision, or difficulties in scaling their inference algorithms to richer datasets. To mitigate these issues, we present SPIRAL, an adversarially trained agent that generates a program which is executed by a graphics engine to interpret and sample images. The goal of this agent is to fool a discriminator network that distinguishes between real and rendered data, trained with a distributed reinforcement learning setup without any supervision. A surprising finding is that using the discriminator’s output as a reward signal is the key to allow the agent to make meaningful progress at matching the desired output rendering. To the best of our knowledge, this is the first demonstr
原文 arXiv:1804.01118;中英对照 + 大白话阅读 https://aha.fim.ai/paper/1804.01118v1